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INTERNATIONAL JOURNAL OF CREATIVE RESEARCH THOUGHTS - IJCRT (IJCRT.ORG)

International Peer Reviewed & Refereed Journals, Open Access Journal

ISSN: 2320-2882 | Impact factor: 7.97 | ESTD Year: 2013

Scholarly open access journals, Peer-reviewed, and Refereed Journals, Impact factor 7.97 (Calculate by google scholar and Semantic Scholar | AI-Powered Research Tool) , Multidisciplinary, Monthly, Indexing in all major database & Metadata, Citation Generator, Digital Object Identifier(DOI)

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  Published Paper Details:

  Paper Title        

PSYCHOSOCIAL IMPACT OF PLAYER UNKNOWN�S BATTLEGROUND (PUBG) ON YOUTH

  Authors

Dr. Kavita Sindhav

  Keywords

PUBG, gaming disorder, psychological impact, physical impact

  Abstract


According to World Health Organization, Gaming disorder is defined in the 11th revision of the International Classification of Diseases (ICD-11) as a pattern of gaming behavior characterized by impaired control over gaming, increasing priority given to gaming over other activities to the extent that gaming takes precedence over other interests and daily activities, and continuation or escalation of gaming despite the occurrence of negative consequences. For gaming disorder to be diagnosed, the behavior pattern must be of sufficient severity to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning and would normally have been evident for at least 12 months. In the present study male respondents between age group 18-24 were targeted. There were cases found during study who performed low in academics or real life situation. PUBG users keep on getting aggressive and even get thoughts of killing people in real life. There are cases were the players have either killed or robbed their family members and even have attempted suicide due to the depression. Researcher came to the conclusion that this game is addictive and has many negatives effects on the players. The player become addicted and follows the habit loop of playing and connects with the unknown people as well. There are players who earn their income through PUBG by organizing PUBG tournaments, live streaming on YouTube as well.

  IJCRT's Publication Details

  Unique Identification Number - IJCRT2011286

  Paper ID - 201008

  Page Number(s) - 2487-2492

  Pubished in - Volume 8 | Issue 11 | November 2020

  DOI (Digital Object Identifier) -   

  Publisher Name - IJCRT | www.ijcrt.org | ISSN : 2320-2882

  E-ISSN Number - 2320-2882

  Cite this article

Dr. Kavita Sindhav,   "PSYCHOSOCIAL IMPACT OF PLAYER UNKNOWN�S BATTLEGROUND (PUBG) ON YOUTH", International Journal of Creative Research Thoughts (IJCRT), ISSN:2320-2882, Volume.8, Issue 11, pp.2487-2492, November 2020, Available at :http://www.ijcrt.org/papers/IJCRT2011286.pdf

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ISSN and 7.97 Impact Factor Details


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ISSN: 2320-2882
Impact Factor: 7.97 and ISSN APPROVED
Journal Starting Year (ESTD) : 2013
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